Well, starting with new tutorials! Unity3D and C# development.
Today we learn an intelligent way to animate a character based on the input Axis(Horizontal / Vertical) starting from a single image, called “sprite“.
Well, starting with new tutorials! Unity3D and C# development.
Today we learn an intelligent way to animate a character based on the input Axis(Horizontal / Vertical) starting from a single image, called “sprite“.
First “Hello World” project just to learn Unity3D basics.
A very ugly clone of GravityGuy for iOS, maded in Unity3D using C#. Just to learn something new!
Sample demo using nodeJS / socket.io
Mac OSx Screen Saver, created using the source file of itself! 🙂
Simple IPTV streaming app for iOS (universal target) and Mac OSX.
Based on a googled (non pay-tv) italian channel list.
- Universal target (iPhone/iPad)
- Apple Watch (watchOS 2)
- Apple TV (tvOS)
- Swift 2.0
- Autolayout
Instagram like app.
- Universal target (iPhone/iPad)
- Swift 2.0
- Autolayout
A very simple app, created for listen relaxing sound, white noise and ambient sound.
APRoundedButton is a simple XIB/Storyboard extension to make rounded custom buttons, without writing one line of code, now using IBInspectable.
I’ve prepared a simple class that write logs on device disk.
This is very useful, because you can send and receive logs from apps, crashlog, backtrace and debug informations.