Welcome back,
I want to share a way to draw in Unity3d editor a cubes based grid that allow you to snap objects in the same position and make a cube grid, like this:
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Welcome back,
I want to share a way to draw in Unity3d editor a cubes based grid that allow you to snap objects in the same position and make a cube grid, like this:
First “Hello World” project just to learn Unity3D basics.
A very ugly clone of GravityGuy for iOS, maded in Unity3D using C#. Just to learn something new!