Welcome back,
I want to share a way to draw in Unity3d editor a cubes based grid that allow you to snap objects in the same position and make a cube grid, like this:
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Welcome back,
I want to share a way to draw in Unity3d editor a cubes based grid that allow you to snap objects in the same position and make a cube grid, like this:
I prefer to use the Visual Studio 2008 environment to write and test code for the Arduino. The following steps outline what is necessary to accomplish this.