Welcome back,
I want to share a way to draw in Unity3d editor a cubes based grid that allow you to snap objects in the same position and make a cube grid, like this:
Read MoreWelcome back,
I want to share a way to draw in Unity3d editor a cubes based grid that allow you to snap objects in the same position and make a cube grid, like this:
Read MoreSometimes can be useful to add a gradient on a UIView. This simple UIView extension helps you “coloryze” your screen.
Let see how to use and how is implemented.
Read MoreCiao,
here a conversion on an old tutorial in Swift about the Levenshtein distance of two strings.
Read MoreToday, a code extract from one of my 3d games… (Viruz!, download here), an hexagons map.
Example of hexagons map: