Well, starting with new tutorials! Unity3D and C# development.
Today we learn an intelligent way to animate a character based on the input Axis(Horizontal / Vertical) starting from a single image, called “sprite“.
Well, starting with new tutorials! Unity3D and C# development.
Today we learn an intelligent way to animate a character based on the input Axis(Horizontal / Vertical) starting from a single image, called “sprite“.
First “Hello World” project just to learn Unity3D basics.
A very ugly clone of GravityGuy for iOS, maded in Unity3D using C#. Just to learn something new!
Today, a simple snippet to learn how to use IBOutletCollection and image spritesin your applications.
IBOutletCollection are introduced with iOS4 as you can see on Apple iOS diff guide ( http://goo.gl/C8NRZz ) and are a collection of IBOutlets.